This came from…VNboards.
Thought I would repost some things here. This is one of the reasons I like Discord path with my chosen, that debuff is pretty awesome, with Blastwave.
What does CORPOREAL resistance protect you against? Everything that a Zealot or Engineer can throw at you, plus half of the spells that a Sorceress or Bright Wizard can use. And it provides slight protection against highly specialized “Da Boss” Black Orcs and “Scout” Shadow Warriors.
What does ELEMENTAL resistance protect you against? Everything that a Shaman or Rune Priest can throw at you, plus half of the spells that a Bright Wizard or Magus can use. It also provides minor protection against a Shadow Warrior if they’re Scout spec.
What does SPIRITUAL resistance protect you against? A lot. Everything that an Archmage can throw at you, as well as half of the spells that a Sorceress or Magus can use. Additionally, the Chosen, Disciple, Witch Elf, Swordmaster, White Lion and Witch Hunter can all produce slight amounts of spiritual damage. Further, the Chosen, Swordmaster and White Lion (especially if Hunter spec) can almost entirely fall back upon this damage type for their output if fighting against highly armored foes (tanks).
Sorceress: 12 attacks/abilities
Zealot: 11 attacks/abilities
Black Orc: 1 corporeal AOE if “Da Boss” spec.
Bright Wizard: 11 attacks/abilities
Engineer: 11 attacks/abilities
Shadow Warrior: 1 corporeal attack if “Scout” spec.
Shaman: 13 attacks/abilities
Magus: 11 attacks/abilities (most in havoc path)
Bright Wizard: 12 attacks/abilities
Rune Priest: 13 attacks/abilities
Shadow Warrior: 1 elemental attack (scout path)
Chosen: 4 attacks/abilities
Disciple: 2 attacks/abilities (dark rites and sacrifice)
Magus: 12 attacks/abilities (most in change path)
Sorceress: 10 attacks/abilities
Witch Elf: 1 spiritual attack (suffering path)
Archmage: 11 attacks
Swordmaster: 5 attacks/abilities total littered among all 3 paths
Warrior Priest: 2 attacks (salvation and wrath)
White Lion: 1 attack (hunter path)
Witch Hunter: 3 attacks (1 in each tree)
Lastly, there are some classes which can debuff an enemy’s resistance to a magical damage type.
For Spirit Debuffs;
The Magus has Glean Magic, AOE, enhanced through their “Change” path.
The Archmage has Storm of Cronos, cone, enhanced through their “Asuryan” path.
The Archmage has Feel the Winds, PBAE, a buyable ability in their “Asuryan” path.
For Corporeal Debuffs;
The Black Orc has WAAAAAAAGH, PBAE, a high level buyable ability in their “Da Boss” path.
The Bright Wizard has Boiling Blood, single target, enhanced through the “Immolation” path.
The Engineer has Acid Bomb, AOE, enhanced through their “Grenadier” path.
** Addtion. The zealot does have a Corp Debuff, Called Harbinger of Doom
For Elemental Debuffs;
The Shaman has Scuse Me!, cone, enhanced through their “Gork” path.
The Shaman has Sticky Feet, GTAE, a high level buyable ability in their “Da Green” path.
For Universal Debuffs;
The Chosen has Blast Wave, pbae, enhanced through their “Discord” path.
The Swordmaster has Heaven’s Blade, single target weapon proc enhanced through their “Hoeth” path.
A guildie asked, “What does a sorc get?” The reply from another guildie, “Screwed”
But they do get a self buff, Shroud of Darkness.